Bridging the Mobile Gap
A C++ and Raylib-focused research note on mobile platforms, OS differences, performance budgets, and the practical pipeline for portable game development.
RESEARCH
This archive keeps the technical writing grouped by topic so the ideas remain readable without burying the code behind the prose. Each research page links to the most relevant source or project repo.
A C++ and Raylib-focused research note on mobile platforms, OS differences, performance budgets, and the practical pipeline for portable game development.
A system-level engineering write-up covering x86 assembly, protected mode, memory paging, multitasking, and a custom storage model designed from first principles.