C / X86 ASSEMBLY / SYSTEMS ARCHITECTURE
SatnaOS: 32-Bit Multitasking Kernel
Bare-metal kernel work spanning bootstrap, protected mode, paging, task scheduling, and custom storage design.
PRAVEEN PATHAK / GAME DEV / GRAPHICS / SOFTWARE / EMBEDDED
I like building systems that sit close to the metal: OS work, kernel experiments, low-level tooling, and the kind of engineering that turns hardware constraints into something practical. This site keeps the focus on the work that actually matters in that space.
FEATURED WORK
Each card links to either a live project, a research write-up, or the source repository behind it.
C / X86 ASSEMBLY / SYSTEMS ARCHITECTURE
Bare-metal kernel work spanning bootstrap, protected mode, paging, task scheduling, and custom storage design.
C++ / RAYLIB / WASM
Physics and agent-based simulations, exposed in-browser while preserving the native C++ workflow and runtime behavior.
PYTHON / JAVASCRIPT / WEB PLAYGROUND
A browser-first playground mixing Python experiments with interactive JavaScript-based systems for optics, control, and simulation behavior.
RESEARCH / EMBEDDED / AI
Technical notes, platform analysis, and embedded-system references that expand into AI and hardware-aware workflows.
2017 - PRESENT